Mouse
- Click a cell/element to select
- Use the input UI (numbers/marks/lines) to apply
- Right click/secondary action: mark or erase (if supported)
산술 격자
Fill the grid with unique digits while every cage matches its arithmetic target.
Sudoku-like deduction plus quick arithmetic—every cage you solve unlocks the rest of the grid.
Complete an N×N grid with digits 1–N so no row or column repeats, and each cage’s digits satisfy its target number.
KenKen-style arithmetic grids were invented in 2004 by Japanese math teacher Tetsuya Miyamoto and are widely known under names like KenKen, Calcudoku, and Mathdoku.
It depends on the variant. Some formats imply the operation, while others show it explicitly.
Rules vary by publisher, but row/column uniqueness is always enforced.
Well-constructed puzzles are intended to be solvable by logic without guessing.